Scourge is a Sith Pureblood companion for the Jedi Knight, who can perform the roles of melee tank or melee DPS. Scourge is first met on Quesh, and joins the Knight following the class questline just after Hoth, around level 42.
You might ask how a Sith Lord might come into the company of a Jedi Knight. Good question! Don't hunt for the answer unless you're ready to encounter some major spoilers.
"Let us impart our will upon the galaxy!"
From the in-game Codex:
As the Sith Emperor's personal executioner, the grimly fatalistic Lord Scourge has personally killed more than a hundred Jedi--and ten times as many Sith. Even the most powerful members of the Dark Council avoid offending the man bearing the title "the Emperor's Wrath."
Lord Scourge has dutifully served the Empire for over three hundred years, his life unnaturally prolonged by perverse technology and his master's dark side powers. Centuries spent watching his fellow Sith Lords rise and fall has given Lord Scourge a unique perspective on people. He can analyze someone's flaws after only brief observation, and freely shares his perceptions (whether they're wanted or not).
Likes: Using power against the weak, power, anger, revenge and spite
Primary Stat: Strength
Primary Weapon: Lightsaber
Crew Skills Bonus: +10 Artifice Efficiency, +10 Archaeology Efficiency
Gift Preferences: technology, Imperial memorabilia, trophies
All the data listed here may be incomplete or subject to change at any time. Damage numbers in particular should not be relied upon, as they are dependent upon level, gear and other factors. If you see something that is missing or incorrect, feel free to correct me.
Lord Scourge's Abilities
|Armor Proficiencies||Passive||-||-||1||Scourge has the ability to equip light, medium, or heavy combat armor, and he can equip a Shield Generator in the off-hand.|
|Weapon Proficiencies||Passive||-||-||1||Scourge has the ability to equip a Training Saber, a Lightsaber, or a Vibrosword.|
|Attack||Instant||1.5 sec||50m||1||Commands the companion character to attack your target.|
|Passive||Instant||1.5 sec||-||1||Commands your companion to stop fighting and follow you.|
|Sell Items||Activation: 5 sec||0||-||1||Sends your companion away to sell all low-quality items in your inventory to a vendor.|
|Bear Pain||Instant||2 min||-||35||Reduces all damage taken by 25% for 12 seconds.|
|Challenge||Instant||1 min||15m||29||Challenges all enemies within 15 meters, forcing them to attack the companion for 6 seconds.|
|Cleave||Instant||12 sec||4m||13||Strikes the target for [42-50] weapon damage and up to 2 nearby targets for [42-50] weapon damage.|
|Combat Stance||Instant||1.5 sec||-||11||Enters an offensive stance, increasing all damage dealt by 5% and lowering threat generation by 25%. Additionally lowers the cooldowns of all attacks by 25%.|
|Consume Essence||Instant||15 sec||4m||23||Consumes the essence of up to 5 targets in an 8-meter radius, dealing  energy damage and healing the companion and his or her master for . This ability generates a very high amount of threat.|
|Dash||Instant||15 sec||10-100m||1||Dashes to the target, increasing movement speed by 100% for 5 seconds.|
|Guard Stance||Instant||1.5 sec||-||1||Enters a guard stance, increasing armor rating by 60%, threat generation by 100% and shield chance by 20%.|
|Guardian Strike||Instant||12 sec||4m||17||A powerful attack that deals [420-464] weapon damage and increases the companionís armor rating by 20% for 15 seconds. This ability generates a high amount of threat.|
|Lightning Punch||Instant||9 sec||4m||1||A powerful attack that deals [491-541] energy damage.|
|Savage Charge||Instant||0||30m||9||Charges to a distant target, dealing [X] damage. Cannot be used against targets in cover.|
|Taunt||Instant||20 sec||30m||1||Taunts the target, forcing it to attack the companion for 6 seconds.|